/*
Another game of life with SDL renderer.
Copyright (C) 2009-2010  Julien CLEMENT (andematunum@gmail.com)
*/
/*
	This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef _Utils_h_
#define _Utils_h_

// Initializes an rgb vector randomly, each
// component beeing drawn between 0 and 255.
// The random generator seed is not initialized.
void rand_rgb (unsigned int & r, unsigned int & g, unsigned int & b);

// Nothing to say
void rand_bool (bool & flag);

#endif

